Oh sorry. I misunderstood your question. If you are asking about the LResource unit, yes it is in the lcl folder. Tell me if you succed to make it work.
I'm just want to make something similar to this:
DelayInSeconds := 8.5; // or any value
OldTime := ET.Elapse;
while ((ET.Elapsed - OldTime) < DelayInSeconds) do
begin
ET.SystemSleep(10);
end;
// DelayInSeconds has elapsed and now you can continue executing the code
But for now i can't make the unit work.
And to answer you on the last question: I'm trying to move an object on the screen, pixel by pixel. And the speed must be the same on every computer.