@guva
OS: Debian bookworm LTS
CPU: AMD
GFX: igpu
FPS: ~8000 - ~45000
CPU: 98% (1 thread)
FPC: 3.2.2
RAYLIB: version 6.0 tag release
GalaxianWar: version commit 38eed53
Have same cpu effect user flowCrane
and have small warnings and when exit have AV:
./GalaxianWar
INFO: Initializing raylib 6.0
INFO: Platform backend: DESKTOP (GLFW)
INFO: Supported raylib modules:
INFO: > rcore:..... loaded (mandatory)
INFO: > rlgl:...... loaded (mandatory)
INFO: > rshapes:... loaded (optional)
INFO: > rtextures:. loaded (optional)
INFO: > rtext:..... loaded (optional)
INFO: > rmodels:... loaded (optional)
INFO: > raudio:.... loaded (optional)
INFO: DISPLAY: Device initialized successfully
INFO: > Display size: 1920 x 1080
INFO: > Screen size: 800 x 600
INFO: > Render size: 800 x 600
INFO: > Viewport offsets: 0, 0
INFO: GLAD: OpenGL extensions loaded successfully
INFO: GL: Supported extensions count: 233
INFO: GL: OpenGL device information:
INFO: > Vendor: AMD
INFO: > Renderer: AMD Radeon Graphics (renoir, LLVM 15.0.6, DRM 3.49, 6.1.0-51-amd64)
INFO: > Version: 4.6 (Core Profile) Mesa 22.3.6
INFO: > GLSL: 4.60
INFO: GL: VAO extension detected, VAO functions loaded successfully
INFO: GL: NPOT textures extension detected, full NPOT textures supported
INFO: GL: DXT compressed textures supported
INFO: GL: ETC2/EAC compressed textures supported
INFO: PLATFORM: DESKTOP (GLFW - X11): Initialized successfully
INFO: TEXTURE: [ID 1] Texture loaded successfully (1x1 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 1] Default texture loaded successfully
INFO: SHADER: [ID 1] Vertex shader compiled successfully
INFO: SHADER: [ID 2] Fragment shader compiled successfully
INFO: SHADER: [ID 3] Program shader loaded successfully
INFO: SHADER: [ID 3] Default shader loaded successfully
INFO: RLGL: Render batch vertex buffers loaded successfully in RAM (CPU)
INFO: RLGL: Render batch vertex buffers loaded successfully in VRAM (GPU)
INFO: RLGL: Default OpenGL state initialized successfully
INFO: TEXTURE: [ID 2] Texture loaded successfully (128x128 | GRAY_ALPHA | 1 mipmaps)
INFO: FONT: Default font loaded successfully (224 glyphs)
INFO: SYSTEM: Working Directory: /media/ramdisk/work/bin
WARNING: WINDOW: SetConfigFlags called after window initialization, Use "SetWindowState" to set flags instead
INFO: FILEIO: [data/art.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (128x128 | R8G8B8A8 | 1 mipmaps)
INFO: AUDIO: Device initialized successfully
INFO: > Backend: miniaudio | PulseAudio
INFO: > Format: 32-bit IEEE Floating Point -> 16-bit Signed Integer
INFO: > Channels: 2 -> 2
INFO: > Sample rate: 48000 -> 48000
INFO: > Periods size: 3600
INFO: TEXTURE: [ID 3] Texture loaded successfully (256x1024 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/bomb.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/zap.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/expl1.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/blip.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/damage.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/xwingshot1.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/xwingshot2.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/tieshot2.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/tiefly0.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/tiefly1.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/r2d2-1.wav] File loaded successfully
INFO: WAVE: Data loaded successfully (22050 Hz, 16 bit, 1 channels)
INFO: FILEIO: [data/swlogo.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (256x128 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 4] Texture loaded successfully (256x128 | R8G8B8 | 1 mipmaps)
INFO: FILEIO: [data/xwing.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (64x64 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 5] Texture loaded successfully (64x64 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/exhaust1.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 6] Texture loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/shot1.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (4x8 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 7] Texture loaded successfully (4x8 | R8G8B8 | 1 mipmaps)
INFO: FILEIO: [data/lives.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 8] Texture loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/rpm.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 9] Texture loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/multishot.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 10] Texture loaded successfully (32x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/bomb1.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (8x8 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 11] Texture loaded successfully (8x8 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/enter.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 12] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: FILEIO: [data/esc.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 13] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: FILEIO: [data/tief_strip.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (576x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 14] Texture loaded successfully (576x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/tiei_strip.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (576x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 15] Texture loaded successfully (576x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/tieb_strip.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (576x32 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 16] Texture loaded successfully (576x32 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/spark_strip.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (512x64 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 17] Texture loaded successfully (512x64 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/bomexpl_strip.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (16384x256 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 18] Texture loaded successfully (16384x256 | R8G8B8A8 | 1 mipmaps)
INFO: FILEIO: [data/expl_strip.png] File loaded successfully
INFO: IMAGE: Data loaded successfully (2304x64 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 19] Texture loaded successfully (2304x64 | R8G8B8A8 | 1 mipmaps)
INFO: STREAM: Initialized successfully (48000 Hz, 16 bit, Stereo)
INFO: FILEIO: [data/crazy.mod] Music file loaded successfully
INFO: > Sample rate: 48000 Hz
INFO: > Sample size: 16 bits
INFO: > Channels: 2 (Stereo)
INFO: > Total frames: 10645423
INFO: STREAM: Initialized successfully (48000 Hz, 32 bit, Stereo)
INFO: FILEIO: [data/intro.compat.xm] Music file loaded successfully
INFO: > Sample rate: 48000 Hz
INFO: > Sample size: 32 bits
INFO: > Channels: 2 (Stereo)
INFO: > Total frames: 9013440
INFO: FILEIO: [data/SFDistantGalaxy.ttf] File loaded successfully
WARNING: FONT: [0x0024] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x0028] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x0029] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x002f] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x004a] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x005b] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x005c] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x005d] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x006a] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x007b] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x007c] Glyph height is bigger than requested font size: 49 > 48
WARNING: FONT: [0x007d] Glyph height is bigger than requested font size: 49 > 48
INFO: TEXTURE: [ID 20] Texture loaded successfully (1024x512 | GRAY_ALPHA | 1 mipmaps)
INFO: FONT: Data loaded successfully (48 pixel size | 95 glyphs)
INFO: FILEIO: [data/SFDistantGalaxy.ttf] File loaded successfully
WARNING: FONT: [0x0024] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x0028] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x0029] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x002f] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x004a] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x005b] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x005c] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x005d] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x006a] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x007b] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x007c] Glyph height is bigger than requested font size: 25 > 24
WARNING: FONT: [0x007d] Glyph height is bigger than requested font size: 25 > 24
INFO: TEXTURE: [ID 21] Texture loaded successfully (512x256 | GRAY_ALPHA | 1 mipmaps)
INFO: FONT: Data loaded successfully (24 pixel size | 95 glyphs)
INFO: TEXTURE: [ID 2] Unloaded texture data from VRAM (GPU)
INFO: SHADER: [ID 3] Default shader unloaded successfully
INFO: TEXTURE: [ID 1] Default texture unloaded successfully
INFO: Window closed successfully
WARNING: GLFW: Error: 65537 Description: The GLFW library is not initialized
An unhandled exception occurred at $00007EFEBE5C487D:
EAccessViolation: Access violation
$00007EFEBE5C487D
fpc build option:
-B
-Mobjfpc
-Sh
-dRAY_DYNAMIC
-FE"$HERE/bin"
-Fl"$HERE/lib"
-Fu"$HERE/src/*"
-FU"$HERE/units"
"$HERE/src/galaxian/GalaxianWar.lpr"
fwiw: link error I report my other message when build raylib 6 when use you header that my error (I make mistake)
Have thank for raylib header and game. Is fun retro game.