Argh!!
I spoke too soon about the blinking in gtk3.
Seems it is intermittent, between different start-ups of the game.
In some starts, it always works. Other starts, blinks only in the top left quadrant.
Game is generally playable. I found another issue though;
When defeating an enemy stack, there is a pop-up titled
" .... army destroyed" with a window showing graphics of the destroyed units.
This window was blank.
( That would be 'ARMYLOST' in LocalPlayer/Term.pas around line 6620 )
if nLostArmy > 1 then
begin
with MessgExDlg do
begin
Kind := mkOk;
IconKind := mikEnemyArmy;
MessgText := Tribe[Defender].TString(Phrases.Lookup('ARMYLOST',
MyRO.EnemyModel[MyRO.EnemyUn[euix].emix].Domain));
ShowModal;
end;
end;
Guess I need to produce a saved game to demonstrate this,
but afraid I'm rather busy right now as a have a vacation coming up.
Cheers,
Peter