Mundo Project version 1.9 was released!
It's a really large 3D game built with Freepascal/Lazarus.
The game have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 26 kinds of monsters, including 7 bosses, 63 different items and 100 quests.
This is a full opensource project, both code and media is available under GPL.
The project is hosted at:
http://www.gamemundo.com/https://www.indiedb.com/games/mundohttp://sourceforge.net/projects/gamemundo/You can press F1 to get a help screen.
Thanks for your feedback.
Full changelog:
* Built "the wall" in the north and east limits of the map;
* Fixed jump to a more realistic behaviour;
* Reward of last quest changed from 5.000 gold to 60.000;
* Now the merchant refuses to buy some itens;
* Improved player's collision detection and movement behaviour, avoiding traversions, avoiding climbing steep ramps
* Added sliding behaviour when landing on a steep ramp;
* Changed player behaviour to avoid retrigger the jump when landing with the jump button pressed.
* Added smartlinking to the release build mode cutting the executables size by about a half.
* Fixed some multilanguage issues.