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water filling simulation
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Author
Topic: water filling simulation (Read 479 times)
ADMGNS
Jr. Member
Posts: 64
keep it simple and smart
water filling simulation
«
on:
June 06, 2026, 09:54:50 pm »
hello all,
i'm trying to understand and implement of water filling algorithm, but my logic locked to a short-circuit state.
i think, i need some help
thanks
ps: related topic: watershed algorithm
pls see
https://ar5iv.labs.arxiv.org/html/1611.08303
Logged
Dzandaa
Hero Member
Posts: 557
From C# to Lazarus
Re: water filling simulation
«
Reply #1 on:
June 09, 2026, 11:28:39 am »
Hi
@ADMGNS:
Look at Paulo Schuler CAI
https://github.com/joaopauloschuler/neural-api
There is a CNN Unit.
What you want is a "Fill algorithm" Limited horizontally by th y position on th mouse click ?
B->
Logged
Regards,
Dzandaa
Dzandaa
Hero Member
Posts: 557
From C# to Lazarus
Re: water filling simulation
«
Reply #2 on:
June 09, 2026, 12:35:32 pm »
@ADMGNS:
Like this?
I'm using BGRABitmap for Graphics programs.
B->
Logged
Regards,
Dzandaa
ADMGNS
Jr. Member
Posts: 64
keep it simple and smart
Re: water filling simulation
«
Reply #3 on:
June 09, 2026, 06:41:16 pm »
hello Dzandaa
firstly.. thanks for your reply and suggests..
actually, not exactly like that.. pls see attachment
thanks
Logged
Dzandaa
Hero Member
Posts: 557
From C# to Lazarus
Re: water filling simulation
«
Reply #4 on:
June 09, 2026, 06:53:35 pm »
Hi,
@ADMGNS:
O.K., now I understand.
Ask Joao-Paulo Schuler,
https://forum.lazarus.freepascal.org/index.php/topic,39049.0.html
He is Specialist in CNN
.
B->
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Dzandaa
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water filling simulation
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