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Author Topic: DirectX Math SIMD Pascal Math library  (Read 426 times)

Boleeman

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DirectX Math SIMD Pascal Math library
« on: March 17, 2026, 11:59:41 am »
DirectX Math SIMD Pascal Math library

Stummbled across it. Might come in useful for some Lazarus forum members.

https://github.com/CMCHTPC/DirectXMath

This package contains the DirectXMath library, an all inline SIMD Pascal linear algebra library for use in games and graphics apps. This code is designed to build with Free Pascal Compiler.
Pascal Translation by Norbert Sonnleitner

Thaddy

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Re: DirectX Math SIMD Pascal Math library
« Reply #1 on: March 18, 2026, 04:40:40 pm »
Not very useful, because it is too old and unmaintained.
Since 3.2.X the compiler is probably better than what is there anyway.

@Booleeman: simply test some of your beauties against that code and against FPC trunk or 3.2.4RC1 without all those silly assembler optimizations.
You will be surprised if you turn on the right optimizations for math.
And it will be pure Pascal.
« Last Edit: March 18, 2026, 04:45:38 pm by Thaddy »
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