I would like to know if the StretchDraw sets the HALF_TONE flag for the canvas to create a smooth resizing this not loosing any blocks of causing large pixels?
Normally I use the stretchBlt.... and have the flag set prior to, does the Lazarus/FPC canvas do this ?
I saw a DRAWMode property and the closes I saw that made any sense was the Alpha Blend, But I don't think that is it?
Jamie