Very nice project Lulu! 
Thank you

Hello Roland.
It seems the libraries are being loaded via "external" and not dynamically using loadlib().
In this case, you need to copy the libraries to a dedicated system directory, such as /usr/lib or /usr/local/lib.
Copying the SO files to the executable's directory only works on Windows when using "external".
The libs libopenal.so and libsndfile.so are loaded dynamically using DynLibs.
For Linux 64b machine, the game is configured to search these libs in the sub-folder "x86_64-linux".
Please don't move these files.
@Roland:
I don't know why you don't have sounds. In my virtual machine Ubuntu 20.04, I've downloaded the game from the repository and, after compilation, all works well, also the sounds.
Try the game then exit. This will normally create a log file called "alsound.log". this file is in the binary folder.
May be there is a line that describe an error from the audio system. Error message starts with [EE].
By the way, What is your Linux distro ?