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Author Topic: Seven Kings (inc)  (Read 316 times)

speter

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Seven Kings (inc)
« on: January 17, 2026, 03:37:23 am »
This is the final game from Tim Hartnell's 1984 book "The Big Fat Book of Computer Games". So - with the exception of one or two games - I have now ported all of Tim's BASIC (text) games to lazarus / free pascal GUI programs.

In the book, this game is called "Heyday Seven"; I have called my version "Seven Kings" (because that makes more sense to me). :)

Most of the original logic remains - unusually (for me) I even kept Tim's one-dimensional array for the board (I would normally replace it with a 7x7 array).

The game is similar to checkers, but each player starts with 7 "kings", and the board is 7x7 (instead of 8x8 as in checkers).

Enjoy,
S.
I climbed mighty mountains, and saw that they were actually tiny foothills. :)

Boleeman

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Re: Seven Kings (inc)
« Reply #1 on: January 17, 2026, 07:55:43 am »
Just had to play your Seven Kings game before I finish up today.

Nice strategy game.
Got the hang of clicking on the lines.

For a while I thought the computer was going to win.


Thanks for the nice game speter. (and also for your help today with Olympic Rings)


speter

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Re: Seven Kings (inc)
« Reply #2 on: January 17, 2026, 08:22:44 am »
No worries. I'm am glad you found it entertaining.

For a while I thought the computer was going to win.
Yes, I get that feeling as well. But, the computer's move logic is very simple! The original basic program is (only) 103 lines long.

cheers
S.
I climbed mighty mountains, and saw that they were actually tiny foothills. :)

 

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