Mundo Project version 1.8 was released!
It's a really large 3D game built with Freepascal/Lazarus.
The game have a map of more than 1.000.000 m2, plus caves and hell sceneries, 17 NPCs, 26 kinds of monsters, including 7 bosses, 63 different items and 100 quests.
This is a full opensource project, both code and media is available under GPL.
The project is hosted at:
http://www.gamemundo.com/http://sourceforge.net/projects/gamemundo/You can press F1 to get a help screen.
You can see a video here:
http://www.youtube.com/watch?v=6sdjNyTg7W0Thanks for your feedback.
Full changelog:
- Added 4 new animals/monsters: green, red and black cobras, and orange wolf, thanks to our modeler Alexandre Cassol;
- Replaced model for the regular wolf, also by Alexandre Cassol;
- Fixed and balanced prices of some itens
- Balancing strenght of some bosses;
- Balancing XP e minimun level of some quests;
- Synchronized attack range in a global server/client constant;
- Fixed frame numbering on MD3 to start at 1 to align with model editors;
- Fixed bugs related to client runtime crashes;
- Fixed bugs related to client hangs at exit;
- Fixed "camera bug";
- Fixed a bug in multilanguage where the greeting was in a fixed language independent of the player's language;
- Fixed a bug where some client code are not correctly separated from server code;
- Fixed bug with action keys not working when caps lock was on;
- Several fixes in text typos.