uses
Dialogs;
procedure TForm1.BitBtn2Click(Sender: TObject); // new append files
var //
OpenDialogA: TOpenDialog;
TheFileNames : string;
begin
OpenDialogA := TOpenDialog.Create(self);
OpenDialogA.Execute;
TheFileNames := OpenDialogA.Files.Text;
Label3.Caption := TheFileNames;
end;
A few comments on this:
First: This code is in the handler of the OnClick event of BitBtn2. Whenever you click on this button an instance of TOpenDialog will be created. As a rule of thumb, every "create" should be accompanied by a corresponding "Free" - this is not found here. Strictly speaking this does not produce a "real" memory leak because the OpenDialogA is created with "self" (i.e. the form) as "Owner". This means that the form will destroy the OpenDialog at the end. But nevertheless during execution of your application the available memory will be reduced with every click on the button --> Call OpenDialogA.Free at the end of the code. And then you can pass "nil" as owner of the dialog which is cheaper. Use a try-finally block to make sure that the Free is executed even when an exception is raised somewhere after Create.
Second: The TOpenDialog, by default, has Multiselection deactivated. Since I know from your previous posts, that your application needs multiselection capabilities you must add the option "ofMultiSelect" to the Options of the OpenDialog in order to activate it.
Third: OpenDialogA.Execute is a function. The return value is true when the dialog has been closed with the OK button. Depending on the result of the Execute function the event handler usually decides whether the following code should be envoked or not. You don't check the return value of Execute. Therefore, the Label3.Caption will always display the filenames, even when the user cancelled the dialog.
Third: A more convenient way to store the selected file names than in a TLabel is to use a TListView or TCombobox where every filename is a single item accessible in an array-like manner. In a TLabel you have all filenames in a long string and you must write extra code to extract a specific filename.
uses
Dialogs;
procedure TForm1.BitBtn2Click(Sender: TObject); // new append files
var
OpenDialogA: TOpenDialog;
begin
OpenDialogA := TOpenDialog.Create(nil);
try
OpenDialogA.Options := OpenDialogA.Options + [ofMultiSelect];
if OpenDialogA.Execute then
Listbox1.Items.Assign(OpenDialogA.Files);
finally
OpenDialogA.Free;
end;
end;
Another rule of thumb: Always be critical when you find code snippets in the internet. And be particularly critical when code is proposed by so-called artivicial "intelligence".