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Author Topic: BGRABitmap: Problem with compile  (Read 976 times)

Milsa

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  • Posts: 328
BGRABitmap: Problem with compile
« on: August 03, 2025, 12:37:56 pm »
This is screenshot after pushing F9 (Rum).

Can you help me?

Free application compiling is ok. But my full application has problem.

Compiling is ok without BGRABitmap package. Package is only in project inspector.

When I change this:
Code: Pascal  [Select][+][-]
  1. uses
  2.   Classes, SysUtils;
To this:
Code: Pascal  [Select][+][-]
  1. uses
  2.   Classes, SysUtils,
  3.   BGRABitmap, BGRAAnimatedGif;
I get this screen (in attachment).
« Last Edit: August 03, 2025, 01:06:05 pm by Milsa »
I work with Lazarus 4.0, FPC 3.2.2, date 2025-05-03
This information is actual to: 3rd Aug 2025

jamie

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Re: BGRABitmap: Problem with compile
« Reply #1 on: August 03, 2025, 03:16:07 pm »
Try rebuilding your IDE with Clean All.

That also looks like you may have a copy of that unit file elsewhere and the compiler is seeing different copies while
 the compiling is taking place.

 There should be only one copy and that is from the place where the Packages are stored.

Jamie
The only true wisdom is knowing you know nothing

Milsa

  • Sr. Member
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  • Posts: 328
Re: BGRABitmap: Problem with compile
« Reply #2 on: August 03, 2025, 06:44:10 pm »
It is not working.

I try to install new clean version 4.2.
I work with Lazarus 4.0, FPC 3.2.2, date 2025-05-03
This information is actual to: 3rd Aug 2025

 

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