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Topic: Canvas.PolyBezier (Read 707 times)
BubikolRamios
Sr. Member
Posts: 397
Canvas.PolyBezier
«
on:
July 07, 2025, 02:56:28 pm »
Do tell why left data draws something, right draws nothing ?
Code: Pascal
[Select]
[+]
[-]
PaintBox1
.
Canvas
.
PolyBezier
(
Points_Polybezier
)
;
«
Last Edit: July 07, 2025, 02:58:15 pm by BubikolRamios
»
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lazarus 3.2-fpc-3.2.2-win32/win64
BubikolRamios
Sr. Member
Posts: 397
Re: Canvas.PolyBezier
«
Reply #1 on:
July 07, 2025, 03:18:02 pm »
Hmm, it appears that first and last point must be
approx
the same ?
Edit: Ignore that, seems so just in this case.
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lazarus 3.2-fpc-3.2.2-win32/win64
wp
Hero Member
Posts: 13630
Re: Canvas.PolyBezier
«
Reply #2 on:
July 08, 2025, 12:16:24 am »
The PolyBezier function is very nitpicking about the number of points. When the "Continuous" argument is true (it is optional and true by default), there must not be any extra points, i.e. for N spline segments there must be 3*N + 1 points - otherwise nothing is painted at all!
There is a bug report about it:
https://gitlab.com/freepascal.org/lazarus/lazarus/-/issues/41747
Delphi, BTW, has the same behaviour. So, the big question then is: Is it a bug then or not?
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