Lazarus
Home
Help
TinyPortal
Search
Login
Register
Lazarus
»
Forum
»
Programming
»
Graphics and Multimedia
»
Games
»
ray4laz new tool for shader converter.
Free Pascal
Website
Downloads
Wiki
Documentation
Bugtracker
Mailing List
Lazarus
Website
Downloads (Laz+FPC)
Packages (OPM)
FAQ
Wiki
Documentation (RTL/FCL/LCL)
Bugtracker
CCR Bugs
GIT
Mailing List
Other languages
Foundation
Website
Useful Wiki Links
Project Roadmap
Getting the Source
Screenshots
How to use the forum
About donations (wiki)
Bookstore
Computer Math and Games in Pascal
(preview)
Lazarus Handbook
Search
Advanced search
Recent
Why does this happen
by
dbannon
[
Today
at 01:47:37 am]
Raspberry 5 Bookworm Laza...
by
dbannon
[
Today
at 01:43:04 am]
Console User Interfaces
by
Curt Carpenter
[
Today
at 01:05:51 am]
TShape.SetTempCursor, how...
by
jamie
[
Today
at 12:18:03 am]
Codetools bug
by
440bx
[May 19, 2025, 11:39:57 pm]
Tone Generator
by
Gigatron
[May 19, 2025, 10:41:46 pm]
Icon file was loaded on m...
by
AlexTP
[May 19, 2025, 10:40:45 pm]
crtbeginS.o and crtendS.o...
by
munair
[May 19, 2025, 10:18:46 pm]
Error trying to initializ...
by
Fibonacci
[May 19, 2025, 10:13:29 pm]
Inconsistent function des...
by
440bx
[May 19, 2025, 09:26:07 pm]
Acessing a file dialog fr...
by
tfurnivall
[May 19, 2025, 09:23:44 pm]
Learn how to (un)dock a T...
by
Hansvb
[May 19, 2025, 07:42:28 pm]
Recortar (trim) archivo d...
by
FelizKatus
[May 19, 2025, 05:57:45 pm]
IDE locks the work if pro...
by
AlexTP
[May 19, 2025, 04:25:33 pm]
Rotating 3D Supershape (S...
by
Boleeman
[May 19, 2025, 04:13:04 pm]
BGRA Controls
by
mizar
[May 19, 2025, 03:35:45 pm]
ProjectTemplates - Copy s...
by
paweld
[May 19, 2025, 02:41:28 pm]
Lazbarcode 3of9 - half ba...
by
Int3g3r
[May 19, 2025, 02:23:41 pm]
I can write your README.m...
by
Fred vS
[May 19, 2025, 01:49:21 pm]
Periodic Table
by
VisualLab
[May 19, 2025, 01:38:19 pm]
Trim audio file
by
FelizKatus
[May 19, 2025, 01:25:36 pm]
InstallAware 2025 Sources...
by
msintle
[May 19, 2025, 01:01:28 pm]
Negative offset
by
LemonParty
[May 19, 2025, 12:58:11 pm]
[SOLVED] How to "Jump To"...
by
dbannon
[May 19, 2025, 12:55:28 pm]
FPC 3.2.2 + GDB
by
marcov
[May 19, 2025, 11:27:41 am]
« previous
next »
Print
Pages: [
1
]
Author
Topic: ray4laz new tool for shader converter. (Read 262 times)
Guva
Full Member
Posts: 177
🌈 ZX-Spectrum !!!
ray4laz new tool for shader converter.
«
on:
May 10, 2025, 07:06:57 am »
I wrote and added a small utility to ray4laz for shader conversions from shadertoy.com
Video on how to use.
https://youtu.be/GM_EF_6v4iE
Logged
GitHub
Telegram
Discord
TRon
Hero Member
Posts: 4369
Re: ray4laz new tool for shader converter.
«
Reply #1 on:
May 10, 2025, 07:30:42 am »
That looks neat. Thank you very much Guva, Once I get to shaders I'm definitely checking that out (atm I'm only toying around a bit with raylib).
Logged
Today is tomorrow's yesterday.
Gigatron
Sr. Member
Posts: 259
Amiga Rulez !!
Re: ray4laz new tool for shader converter.
«
Reply #2 on:
May 10, 2025, 02:50:09 pm »
@Tron you have done an excellent job and I congratulate you. Raylaz becomes a perfect component to code anything you want in the Pascal language.
This language that some fools who know nothing about programming, the language of the old.
Logged
Sub Quantum Technology ! Gigatron 68000 Colmar France;
Print
Pages: [
1
]
« previous
next »
Lazarus
»
Forum
»
Programming
»
Graphics and Multimedia
»
Games
»
ray4laz new tool for shader converter.
TinyPortal
© 2005-2018