Thank, you! Now I understand. BUT:
In Pascal so many technical/system things are without normal logic, can't be understand by beginner, because usually are atavist part of ancient technologies. (For example, it is very mysterious for me even this that Sin is not defined with Double, but with some strange alias ValReal. Such things with types are so many in Pascal at all. In this sense I came from C and there everything is simple, clear and logical, unfortunately C has fatal problems with graphics...).
It would be extremely useful this Notice to be in the standard Documentation of FPC about the Sin, Cos, etc.
Thankfully, you are great community!