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FPC Trunk a bit long code compilation compared to 3.2.2 and many, many Hints
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ALLIGATOR:
--- Code: Pascal [+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i < x.length; i++) { x[i].style.maxHeight='none'; x[i].style.height = Math.min(x[i].clientHeight+15,306)+'px'; x[i].style.resize = "vertical";}};} ---program test; type TSimpleAllocator = class function GetMem(Size: SizeUInt): Pointer; inline; end; function TSimpleAllocator.GetMem(Size: SizeUInt): Pointer;begin Result:=GetMem(Size);end; begin TSimpleAllocator.Create.GetMem(0);end.
FPC Trunk 770 hints:
770 * Note: Call to subroutine "function TSimpleAllocator.GetMem(Size:QWord):System.Pointer;" marked as inline is not inlined
FPC 3.2.2: No hints
The question is not about the correctness of the code, I know there is recursion here, I just wonder why the compiler tries 770 times to inline, maybe it is a logical error in the compiler that can be fixed
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