I am adapting my game sources to the new SDL3 library (I wrote the SDL3 headers myself, all functions are loaded automatically, so LoadLibrary etc. are not used). Most of it is done, but I have an unusual problem that I don't know how to solve.
When I run the program from the IDE, in debugging mode (of course debug symbols are generated), the only thing that appears on the screen is an error window (see the attachment). The debugger doesn't start, so I can't even check what is causing the error.
Does anyone know how to track down the error in such a situation?