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Topic: Howto Define 3D Colors (Read 6837 times)
pwhittin
Newbie
Posts: 1
Howto Define 3D Colors
«
on:
December 28, 2004, 10:34:04 pm »
How does one set the 3D colors for an LCL application?
By default, it seems, a TPanel shows its bevels in the default system colors on Windows (i.e. green, or whatever colors the user has chosen).
I don't want to use any of the system colors!
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Marc
Administrator
Hero Member
Posts: 2706
Howto Define 3D Colors
«
Reply #1 on:
December 29, 2004, 10:29:11 am »
You can't define them (AFAIK)
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Lightning
Sr. Member
Posts: 422
Howto Define 3D Colors
«
Reply #2 on:
December 29, 2004, 01:24:23 pm »
Nope only the OS can change them, or you can change them system wide.
You should make your own custom components to change this behaviour, i'm working on some myself
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Anonymous
Guest
Howto Define 3D Colors
«
Reply #3 on:
December 29, 2004, 06:29:34 pm »
Thanks for all the input.
I found that Delphi's TPanel also lacks the ability to change the bevel colors.
I also found this URL illustrating a TPanel descendent that does allow bevel color setting:
http://www.bsdg.org/SWAG/DELPHI/0376.PAS.html
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Lightning
Sr. Member
Posts: 422
Howto Define 3D Colors
«
Reply #4 on:
December 29, 2004, 08:06:26 pm »
We need it to work in other OSes not just Windows.
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