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Topic: How to build own ide in Lazarus (Read 1486 times)
Packs
Sr. Member
Posts: 492
How to build own ide in Lazarus
«
on:
October 06, 2024, 09:53:05 pm »
I would like to build my own ide like Lazarus ide.
There should be component plate with minimum component.
Minimum property,form,object inspector
Please guide me
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Warfley
Hero Member
Posts: 2031
Re: How to build own ide in Lazarus
«
Reply #1 on:
October 06, 2024, 10:15:02 pm »
Some of the components like the code editor (synedit) or the property editor are easily usable packages. A long time ago I've built this:
https://github.com/Warfley/AU3IDE
But granted it's not the best code base, especially the form editor is kinda terrible in retrospect.
Other than that, personally I prefer building add-ons for vscode, that's way easier than building your own ide from scratch
Logged
GitHub:
https://github.com/Warfley
af0815
Hero Member
Posts: 1406
Re: How to build own ide in Lazarus
«
Reply #2 on:
October 07, 2024, 11:05:14 am »
Object inspector is a (standalone) component. See examples objectinspector (..path to lazarus..\lazarus\examples\objectinspector)
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regards
Andreas
Ștefan-Iulian Alecu
New Member
Posts: 30
Re: How to build own ide in Lazarus
«
Reply #3 on:
October 08, 2024, 09:40:47 pm »
Adding to the example Warfley gave, D has an IDE named Dexed that might as well be Lazarus from another universe looks-wise:
https://gitlab.com/basile.b/dexed
. This used to be maintained too:
https://github.com/rpcope1/Coedit
.
https://github.com/oliverhermanni/XC-Edit
is another example, but it's debatable if it's an IDE or not.
In terms of text editors (smaller in scope), you can take a look at
https://github.com/parmaja/miniedit
or
https://github.com/Alexey-T/CudaText
.
https://github.com/dertuxmalwieder/groffstudio
is even smaller than those two, but hey, it's worth shouting it out, it's pretty good at its job.
https://github.com/mse-org/mseide-msegui
I've been keeping an eye on this particular project, it's definitely made in Free Pascal, but the MSE people have their own toolkit. Might be relevant, might be not.
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Packs
Sr. Member
Posts: 492
Re: How to build own ide in Lazarus
«
Reply #4 on:
October 10, 2024, 08:56:56 am »
jvRuntimeDesigner componet gives form at runtime and user can able to button,label,image , panel
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Edson
Hero Member
Posts: 1325
Re: How to build own ide in Lazarus
«
Reply #5 on:
October 10, 2024, 05:50:51 pm »
I've several libraries that can be used for building an IDE:
Setting forms:
https://github.com/t-edson/MiConfig
SynEdit Highlighter:
https://github.com/t-edson/SynFacilSyn
SynEdit Completion tool and highlighter:
https://github.com/t-edson/SynFacilCompletion
Utilities for SynEdit:
https://github.com/t-edson/SynFacilUtils
You can check my IDE/compiler in order to see how it's implemented using these libraries:
https://github.com/t-edson/P65Pas
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Lazarus 2.2.6 - FPC 3.2.2 - x86_64-win64 on Windows 10
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