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Author Topic: FPC 3.2.2 / iOS cross compiler missing for macOS  (Read 494 times)

johnya

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FPC 3.2.2 / iOS cross compiler missing for macOS
« on: September 05, 2024, 12:59:10 pm »
Hello, I cannot get iOS cross compiler for FPC 3.2.2 from the official downloads for macOS. This one is missing, even though is announced:
https://sourceforge.net/projects/freepascal/files/Mac%20OS%20X/3.2.2/

Why is that? Is it some minor glitch, or is there something more important behind this? Thanks

BTW: I found it mentioned on "Recent activity", but the link is broken
https://sourceforge.net/p/freepascal/activity/?page=0&limit=100#633f2f21cb92b7fe4d5fa4d5
« Last Edit: September 06, 2024, 05:59:59 pm by johnya »

Zvoni

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Re: FPC 3.2.2 / iOS cross compiler missing for macOS
« Reply #1 on: September 05, 2024, 01:04:12 pm »
Maybe use FPCUpDeluxe?
https://wiki.freepascal.org/fpcupdeluxe#Cross-compiling_from_Windows_and_Linux_towards_Darwin:_the_hard_way

Maybe Alfredo could give you some help with that.
Looks convoluted enough
« Last Edit: September 05, 2024, 01:06:05 pm by Zvoni »
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johnya

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Re: FPC 3.2.2 / iOS cross compiler missing for macOS
« Reply #2 on: September 05, 2024, 01:33:15 pm »
Yes, fpcupdeluxe solves this, but the missing official download is strange. I always preferred the official installation method.

---
Temp solution: I compiled the cross-compiler with fpcupdeluxe, and then copied the units subfolders (aarch64-ios, x86_64-iphonesim) to default installation path (/usr/local/lib/fpc/3.2.2/units)
« Last Edit: September 13, 2024, 02:37:17 pm by johnya »

dbannon

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Re: FPC 3.2.2 / iOS cross compiler missing for macOS
« Reply #3 on: September 06, 2024, 01:58:55 pm »
You should be able to build a new IOS compiler and run time library using the existing one.  Sorry, I have no idea of the options to give for IOS however.  Be nice to know.

Davo
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