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Author Topic: Little Red Riding Hood (the new story)  (Read 3203 times)

circular

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Re: Little Red Riding Hood (the new story)
« Reply #15 on: September 30, 2024, 03:39:34 pm »
The screenshots motivated to play the game. It is very entertaining. Well done! Very smooth and thorough.

Something I would suggest is to have some intermediate level when in the forest, so that we don't need to get very good to see something else of the game. Like a horizontal scroller walking in the forest.

Otherwise, I noticed two minor things:
- it is possible to go outside of the level inside the mountain, by going to the right when there is no wall. Maybe prevent the sprite from going too far or always have a wall?
- when buying something, I had the impression the color the prices was not always updated to reflect they are not buyable.

Apart from that, everything seemed perfect to me. Very well done!

Warm regards
Conscience is the debugger of the mind

Lulu

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Re: Little Red Riding Hood (the new story)
« Reply #16 on: September 30, 2024, 05:06:49 pm »
Thank you for the feedback.

Something I would suggest is to have some intermediate level when in the forest, so that we don't need to get very good to see something else of the game. Like a horizontal scroller walking in the forest.
I agree, the game in the forest is to hard and may discourage to continue, that's why I added the cheat codes. Actually player have to restart several time the same level to have enough money to upgrade items: I thought that was a good strategy, your comment show that it's not, especially for the first mini-game. Perhaps a good compromise will be to lower the prices of the upgrades.

Otherwise, I noticed two minor things:
- it is possible to go outside of the level inside the mountain, by going to the right when there is no wall. Maybe prevent the sprite from going too far or always have a wall?
I hadn't seen this bug, I'm going to add a wall to avoid it.

- when buying something, I had the impression the color the prices was not always updated to reflect they are not buyable.
I'll take a look at this.

Thank you very much for testing and your feedbacks! :)

Regards
wishing you a nice life!
GitHub repositories https://github.com/Lulu04

circular

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Re: Little Red Riding Hood (the new story)
« Reply #17 on: September 30, 2024, 05:15:54 pm »
You're welcome. I enjoyed it.  :)

Actually the difficulty in the forest is achievable, but it is a bit repetitive. Making it easier help go through, but I would suggest to make it less repetitive. Like having have the number of levels, then a walking in the forest level, then the rest of the levels.
Conscience is the debugger of the mind

Lulu

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Re: Little Red Riding Hood (the new story)
« Reply #18 on: September 30, 2024, 08:43:27 pm »
Actually the difficulty in the forest is achievable, but it is a bit repetitive. Making it easier help go through, but I would suggest to make it less repetitive. Like having have the number of levels, then a walking in the forest level, then the rest of the levels.

Oh yes, I understand. This is a good idea. I will add part(s) of the story to break the repetitive effect, may be cinematics to flesh out the story or to introduce the hammer and the lighning storm items. To be seen...

Thank again ! :)
wishing you a nice life!
GitHub repositories https://github.com/Lulu04

Tomi

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Re: Little Red Riding Hood (the new story)
« Reply #19 on: November 10, 2024, 02:55:55 pm »
Hello Lulu!

It is a very good game with cute graphics! (I just now shoot down the balloons of the wolves in the game.  :D )
Just a remark: is it possible to use some kind of fullscreen? Because now the scene is shown in the middle of the screen on my PC with empty spaces in the left and right sides.
But otherwise everything is OK.

Lulu

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Re: Little Red Riding Hood (the new story)
« Reply #20 on: November 12, 2024, 10:03:56 pm »
Hello Tomi, thanks for the feedback!

Just a remark: is it possible to use some kind of fullscreen? Because now the scene is shown in the middle of the screen on my PC with empty spaces in the left and right sides.
The main window of the game is normally maximized, but the size of the scene (an instance of TOpenGLControl inside the main window) is adjusted to keep its aspect ratio to 4/3. So the scene may be smaller than the window if your monitor have a different aspect ratio.
This is why you have the empty spaces on the left and right sides.
wishing you a nice life!
GitHub repositories https://github.com/Lulu04

 

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