Hi all,
I found a bug that 'eat' memory in the first part of the game "Pin forest". A new sound instance is created each time a wolf inflate a baloon and when the baloon explode, and these sounds are started with the method
This method is designed to play a sound and then automatically free it when it reaches the end.
But the code to free it was not written!
I'm sorry for that.
The code is corrected in ALSound library.
A new release of the game including the fix will comes soon, when the third part 'Volcano' will be done.
It won't be the last, as other stages will be added to the new adventures of our Little red riding hood!
Regards