Forum > Games

CastleCraft - a minimalistic demo of a voxel sandbox

(1/1)

Eugene Loza:
Finally upgraded one of my old experiments to the latest version of Castle Game Engine. A Minetest-like game made in Free Pascal that allows player to move, build and destroy blocks in a 3D volume (64x64x64).

Badly itching to turn it into something bigger - first of all default navigation doesn't work too well with such tight volumes, and of course make semi-infinite randomly generated world, but this example is on purpose kept to an absolute minimum - just around 500 lines of heavily commented code.

Source code (MIT license): https://gitlab.com/EugeneLoza/CastleCraft

Video (old, but visually not much changed): https://www.youtube.com/watch?v=DrMW1d4U1t0

domasz:
This is amazing! You just need smaller blocks, hi-res textures and some zombies and you get - 7 days to die!

Lulu:
This is a great demo ! Bravo!

Navigation

[0] Message Index

Go to full version