Creating of OpenGLControl (OGLC) takes any time (about 2 seconds). I have emulator, whitch I want to pause for OGLC creating. How can I detect that OGLC is created and prepared for work?
Change to fullscreen creates new OGLC besause change of BorderStyle breaks OGLC. Emulator then speeds up for lost time (maybe one thread for creating OGLC and emulator main thread).
I need pause emulator for OGLC creating time.