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Topic: fcl-image and TImage (Read 1257 times)
adderthorn
New Member
Posts: 19
fcl-image and TImage
«
on:
February 25, 2023, 05:42:29 pm »
I am working with a library that creates bitmaps using the fcl-image classes, I am trying to integrate this into a GUI application and display these bitmaps, I can't seem to find a way to do this. I've tried doing this with a stream, but it fails on me. Any thoughts?
Code: Pascal
[Select]
[+]
[-]
ABitmap
:
=
LIBRARYCLASS
.
ToBitmapImage
(
1
,
1
)
;
Writer
:
=
TFPWriterBMP
.
Create
;
AStream
:
=
TMemoryStream
.
Create
;
ABitmap
.
SaveToStream
(
AStream
,
Writer
)
;
Image1
.
Picture
.
Bitmap
.
LoadFromStream
(
AStream
,
1
)
;
Logged
wp
Hero Member
Posts: 13625
Re: fcl-image and TImage
«
Reply #1 on:
February 25, 2023, 05:50:11 pm »
Assuming that line 1 in your example is correct, then you simply can assign ABitmap to Image1.Picture:
Code: Pascal
[Select]
[+]
[-]
Image1
.
Picture
.
Assign
(
ABitmap
)
;
Your code with the stream should work, too. But you must be aware that the stream.Position is at the end after ABitmap.SaveToStream; therefore, there's nothing to read for Image1.Picture.Bitmap.LoadFromStream. Rewinding the stream should help:
Code: Pascal
[Select]
[+]
[-]
...
ABitmap
.
SaveToStream
(
AStream
,
Writer
)
;
AStream
.
Position
:
=
0
;
Image1
.
Picture
.
Bitmap
.
LoadFromStream
(
AStream
,
1
)
;
Logged
adderthorn
New Member
Posts: 19
Re: fcl-image and TImage
«
Reply #2 on:
February 25, 2023, 06:21:04 pm »
Thank-you! This was what I needed. Still having an issue (now getting Invalid palette index 0), but I think this is the library I'm using, so I'm doing some more debugging.
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