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Topic: Win32/Win64 Undo (Read 650 times)
Handoko
Hero Member
Posts: 5558
My goal: build my own game engine using Lazarus
Win32/Win64 Undo
«
on:
June 17, 2022, 07:57:46 pm »
I tested win32/win64 widget set: TEdit and TMemo, and found they only support 1 level undo.
Can anyone test it on other widget sets? Carbon, QT, Cocoa, etc. Do they only support 1 level undo too, or more. Is it an LCL issue or widget set issue?
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Martin_fr
Administrator
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Posts: 12560
Debugger - SynEdit - and more
Re: Win32/Win64 Undo
«
Reply #1 on:
June 17, 2022, 09:27:59 pm »
Haven't tested any of the WS.
But, take the win explorer (as representative for what Windows itself has on offer).
Edit a filename, or edit the path. Only one level of undo. (actually it then undoes the undo, so it goes undo - redo - undo - redo ...)
I don't know if there are any settings in the API....
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