Thanks. I didn't know that Unity imposes such limitations.
Mark Shuttleworth he has been trying to convince others to impose strict behaviors on user interface elements. Tray icons (Unity appindicators) don't provide event notification or tooltip support. You can only associate an icon, text, and a menu, and you get no notification events.
http://www.markshuttleworth.com/archives/347Quote:
Some firm decisions3.
Constrained behaviour All the indicators will take the form of an indicator (icon or text), and a menu. Clicking on an indicator will open its menu. Keyboard navigation will always work, and left and right arrows will translate either into submenu navigation or flipping from indicator to indicator. The whole set of indicators on the panel will be navigable as a single menu, in essence. We won’t support “right click” on indicators differently from “left click”, and there’ll be no ability for arbitrary applications to define arbitrary behaviors to arbitrary events on indicators.