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Topic: dspack play and pause (Read 2934 times)
Pe3s
Hero Member
Posts: 641
dspack play and pause
«
on:
October 27, 2021, 10:00:56 am »
Hello, I wonder why this code does not work
Code: Pascal
[Select]
[+]
[-]
if
FilterGraph1
.
Play
then
FilterGraph1
.
pause
else
FilterGraph1
.
Play
stops playback but does not resume
Logged
af0815
Hero Member
Posts: 1409
Re: dspack play and pause
«
Reply #1 on:
October 27, 2021, 12:29:29 pm »
It depends on the contex of the snippet. If is called eg. from a Button it works, if it called from eg. a timer or callback it stops the started Filtergraph1 always. So you see no 'resume', because after resume it is stopped again.
Logged
regards
Andreas
Pe3s
Hero Member
Posts: 641
Re: dspack play and pause
«
Reply #2 on:
October 27, 2021, 09:15:44 pm »
Thank you
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