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Programming games in Pascal - FAQ

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turrican:

--- Quote from: Paul_ on December 28, 2017, 08:59:20 pm ---
Asphyre - http://asphyre.net/products/pxl (Pascal)
Info: Platform eXtended Library (PXL) is a cross-platform framework for developing 2D/3D video games, interactive and scientific applications. It aids the developer with mathematics,
hardware control, resource management, displaying real-time graphics and text, handle user input and network communication capabilities.
Status: ?


--- End quote ---

Devlopment is active as you can see here http://www.pascalgamedevelopment.com/showthread.php?32632-Platform-eXtended-Library-v1-10-released&p=148641#post148641

Paul_:
Thanks, it's updated.

TERRA-Engine seems complex, but idea of such projects is weird. You spent lot of time with programing own engine with lof of (useless) features and result is 0 projects and 0 users.

Maybe: "Make Games, not Engines" is better motto :)



turrican:

--- Quote from: Paul_ on January 09, 2018, 08:04:37 pm ---Thanks, it's updated.

TERRA-Engine seems complex, but idea of such projects is weird. You spent lot of time with programing own engine with lof of (useless) features and result is 0 projects and 0 users.

Maybe: "Make Games, not Engines" is better motto :)

--- End quote ---

I'm not sure at all... as I know the engine has developed to develop this commercial game https://play.google.com/store/apps/details?id=com.terra.minimon3d&hl=es

Relfos (The autor of engine) : https://github.com/Relfos

I'm completly sure this is a working engine, not easy one but a very competitive one.

turrican:
Also you can add the following framework, engine : http://www.pascalgamedevelopment.com/showthread.php?32560-Luna-Game-Library-Simple-amp-Elegant-Game-Programming. Is made on delphi but IDK if can be ported to FPC.

You can download here : https://onedrive.live.com/?authkey=%21APNDgcDnRqCMVJ0&cid=1725E8E0B8249FEB&id=1725E8E0B8249FEB%211916&parId=1725E8E0B8249FEB%211731&action=locate

Seems in active development state

Paul_:
You're right, author created 4 games (https://play.google.com/store/apps/developer?id=Lunar%20Labs%20Studios&hl=es), I was checking only http://minimon3d.com/ (empty) mentioned in the project description.

Such project is perfect for inspiration or learning, no doubt. But competitive? That's question.

If you will use any engine or frameworks it needs something like:
1) Standards in code and usability - well designed, easy to use, optimalization etc.
2) Documentation & samples
3) Community & future

Added, thanks.

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