First post for me, so I guess: hi all!
Big warning up front: I'm not particularly good at coding (understatement!).
However, I would very much appreciate your opinion on the following.
A bit of essential background (I'll keep it as short as possible):
Learned Turbo Pascal when I was a kid (when I was 10-12 years?). Now 20+ years later after not doing anything with that, I find myself in a very demanding job
in Science, and for the last 2 years somehow, I discovered that writing random programs in TP is very relaxing to me; don't ask me why, I'm weird like that.
I'm currently working on making a first-person 3D maze game where the 'player' can walk around in (in a grid-like fashion). It's SUPER basic, trust me, and all of
you will probably laugh for a week when you'd see the actual code, but I don't care

It's basically a 3D perspective made by drawing lines and using the FloodFill procedure from the Graph unit (yes, this is old-school DOS, using an emulator and
a 640x480x16 color mode).
The trouble is: it's really slow and suffers a lot from flickering when the screen refreshes (ClearDevice) whenever the player takes a (grid-based) move. Hence,
I've been looking for options to speed this up.
My big question is: Should I investigate Lazarus as an option? I don't have much time and I probably won't be able to learn everything Lazarus has to offer
(which looks absolutely fantastic btw!!), but..... can I quickly switch to Lazarus to make this happen?
Thanks so much for your time, and best wishes,
486DX2