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Vote: What's the best project of this year?

"ball" by raw
1 (3.7%)
"bgragraphics" by j-g (pocket watch)
2 (7.4%)
"duplo6" by bylaardt
7 (25.9%)
"glslideshow" by handoko
2 (7.4%)
"mariocronch" by ericktux
0 (0%)
"movingdots" by lainz
1 (3.7%)
"movingdotsgl" by lainz
0 (0%)
"relogio" by bylaardt
5 (18.5%)
"starsfieldshooter" by turrican
0 (0%)
"steampunkclock" by bylaardt
1 (3.7%)
"sudoku" by user137
5 (18.5%)
"furiouspaladin" by handoko
3 (11.1%)
"educrace" by lulu
0 (0%)

Total Members Voted: 26

Author Topic: Graphics Contest 2017, please vote now!  (Read 216168 times)

Akira1364

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Re: Graphics Contest 2017, please vote now!
« Reply #255 on: August 07, 2017, 10:47:47 pm »
I attached a new zip file to my other post with further updated/refined/fixed versions of the units I modified in Handoko's glSlideshow, if anyone's interested. Probably the last one for now.
« Last Edit: August 09, 2017, 03:45:00 am by Akira1364 »

Lulu

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Re: Graphics Contest 2017, please vote now!
« Reply #256 on: August 08, 2017, 09:25:06 pm »
Hello,

I think the game Educ Race will not evolve anymore because I do not have the knowledge to make it multi-platform. However, it uses OpenAL which is a library supported by lazarus, TOpenGLControl, a component of lazarus and BGRABitmap.

Did anyone try to compile Educ Race on Linux or Mac please ?
Remind that you need OpenAL installed on your computer,  http://www.openal.org/
TOpenGLControl and BGRABitmap package installed on Lazarus.
wishing you a nice life!
GitHub repositories https://github.com/Lulu04

Akira1364

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Re: Graphics Contest 2017, please vote now!
« Reply #257 on: August 08, 2017, 09:52:38 pm »
What was the cross-platform issue you were having, exactly? Was it just that people didn't have OpenAL binaries on non-Windows platforms? Here's 32 and 64 bit ".so" builds from CodeTyphon's libraries folder, if that's all it was...

32-bit:
https://uploadfiles.io/mggx4

64-bit:
https://uploadfiles.io/z6ksm

Lulu

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Re: Graphics Contest 2017, please vote now!
« Reply #258 on: August 08, 2017, 10:17:39 pm »
Thanks Akira for the links.

I don't know the cross platform issue because I never try to compile Educ Race on other OS than Windows.
I must confess that I never use other OS than Windows...  :-[
« Last Edit: August 08, 2017, 10:21:07 pm by Lulu »
wishing you a nice life!
GitHub repositories https://github.com/Lulu04

Thaddy

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Re: Graphics Contest 2017, please vote now!
« Reply #259 on: August 08, 2017, 11:03:38 pm »
I can't vote if the proper links are not added... 18 pages.... I do know I have a favorite, but am not reading everything back.. O:-)
Due to censorship, I changed this to "Nelly the Elephant". Keeps the message clear.

mica

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Re: Graphics Contest 2017, please vote now!
« Reply #260 on: August 09, 2017, 01:22:51 am »
only one Vote for this good projects .... its hard ;)

molly

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Re: Graphics Contest 2017, please vote now!
« Reply #261 on: August 09, 2017, 01:26:43 am »
I can't vote if the proper links are not added... 18 pages.... I do know I have a favorite, but am not reading everything back.. O:-)
Unless i interpreted that wrongly: I used only a single link, this one. Unfortunately i currently lack time to give everything a good spin.

only one Vote for this good projects .... its hard ;)
Not only that, i would even consider it a bit unfair competition.

If this turns out to be a annual competition with multiple competitors (or contributions) then it would imho be more fair to have different categories for which points could be awarded.

How to decide between a project that uses non or hardly any motion graphics but uses a graphics design that is absolutely stunning to the eye and a fully implemented game f.e. a shooter with multiple attack waves, music, sound-fx, hiscore table etc. ?

Some projects are perhaps excellent examples on how to use and/or apply certain techniques and or programming styles, while another project perhaps uses dreadful spaghetti-like code that should not really be considered a good example.

In past years the number of contributed projects was not very high in numbers, so awarding projects on different aspects was not very practical but this year there is quite a number of contributed projects and which could perhaps be awarded points for different categories.

Perhaps something to consider for the future, in case the number of entries exceeds a certain value.

2 cents or perhaps even less.
« Last Edit: August 09, 2017, 02:31:50 am by molly »

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #262 on: August 09, 2017, 02:55:52 am »
The contest is not over and any suggestion can be used to this contest. We can have a winner by the poll like that was the first idea I did and we can have the categories and say one winner by category, or 1st, 2nd, and 3rd place, and honorific mentions.

But that votes should be as comments by each vote. Say a vote by category.

We can have:
- games (ball, mariocronch, educrace, duplo6, sudoku, furiouspaladin)
- clocks (relogio, steampunkclock, pocket watch)
- effects (glslideshow, movingdots, movingdotsgl, starsfieldshooter)

Of course some of these can't be called exactly games or effects, but is what I build in some seconds, if a better category layout is proposed I will check it out.

Edit: about the quality of each project, is of course a point of view, different from the category. That goes for another contest while we prevent of using bitmaps or stunning graphics. Thats for each one to decide what is voting, if a .png or a sourcecode, or none of these and just likes the project by anything else. For that there's the possibility to inspect the code and run the executables.
« Last Edit: August 09, 2017, 03:15:24 am by lainz »

molly

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Re: Graphics Contest 2017, please vote now!
« Reply #263 on: August 10, 2017, 04:24:17 am »
@lainz:
Thank you for your feedback and taking my suggestion into consideration.

Indeed the first goal of my post was to be able to have multiple winners such as one winner for each category. At least it would give the contributors some kind of indication on how good their entry competed. e.g. so that they can think to themselves: ok, i did not ended first in this category so next time i would have to make a better effort or perhaps pick another (new) category.

I think your choice of categories is already a very good one that mostly fits existing contributions. The slideshower is perhaps a bit more difficult to categorize as well as some of the entries that are listed as game but, you have to start somewhere. We can't all be winners just by 'inventing' a new category. Since you initiated/organized you are more than welcome to make a choice. You could always opt for allowing contributors to pick a category in which they would like to contest.

Indeed, the quality of a production is always subject to personal preference. But so is deciding which one is your favourite  ;)

My idea there was more meant to be able to give some feedback about a production so that a contributor would be able to improve on his/her skills. That could of course also be done outside the voting system. In that regards i am not too familiar with the available message-board voting plugins.

But you are also correct that it is for funs. Some examples can simply be put together in matter of a few seconds, and so it should be as this 'event' was initially meant as a (simple) showcase.

User137

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Re: Graphics Contest 2017, please vote now!
« Reply #264 on: August 10, 2017, 12:00:09 pm »
The binaries post is now buried to page 13 it seems, maybe they could be included in the first post?

https://github.com/lazarusccr/GraphicsContest/releases/tag/2017
« Last Edit: August 10, 2017, 12:04:17 pm by User137 »

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #265 on: August 10, 2017, 03:00:37 pm »
@lainz:
Thank you for your feedback and taking my suggestion into consideration.

Thanks. I will keep that categories and anyone interested can vote, one vote for category.

The binaries post is now buried to page 13 it seems, maybe they could be included in the first post?

https://github.com/lazarusccr/GraphicsContest/releases/tag/2017

Sure.

valdir.marcos

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Re: Graphics Contest 2017, please vote now!
« Reply #266 on: August 10, 2017, 03:57:31 pm »
ball_by_raw
- Even when I click the ball (shrinking the screen), neither the game shows any message nor it closes the program;

bgragraphics_by_j-g_(pocketwatch)
- It's beautiful;

duplo6_by_bylaardt
- I liked it very much, but sometimes the number 5 does not paint correctly;
- I missed a message that I have to pass because I do not have a matching piece;

Furious Paladin RC3-win\FuriousPaladin.exe
- It does not open on Windows 7 Professional 64-bit;
- A message says that is because of an internet related problem;

glslideshow_by_handoko
- I really liked it;
- Can it be a component for Lazarus? Maybe on OPM?

mariocronch_by_ericktux
- I liked it;
- I missed the score and death of the game;

movingdots_by_lainz
- Interesting;

movingdotsgl_by_lainz
- Interesting;

relogio_by_bylaardt
- Spectacular;
- It took a while to start;

starsfieldshooter_by_turrican
- Amazing, but it did not close on ESC or on a limited time;

steampunkclock_by_bylaardt
- Impressive;

sudoku_by_user137
- Very beautiful;
- It took a while to start;


As I can only have one vote, my vote goes to:
duplo6_by_bylaardt

Next year, if possible, it would be a good idea to divide votes on categories.

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #267 on: August 10, 2017, 04:41:49 pm »
As I can only have one vote, my vote goes to:
duplo6_by_bylaardt

Next year, if possible, it would be a good idea to divide votes on categories.

Thanks for your vote. That vote should go in the poll (if not already).

And you can vote by category!

- games (ball, mariocronch, educrace, duplo6, sudoku, furiouspaladin)
- clocks (relogio, steampunkclock, pocket watch)
- effects (glslideshow, movingdots, movingdotsgl, starsfieldshooter)

Just choose one by category. Then comment here, your vote will be taken into consideration.

Maybe next year we can create a web application to vote by category, but the problem is how to control one vote by lazarus user... or we should create a new vote post by category and have independent poll in each one?
« Last Edit: August 10, 2017, 04:44:02 pm by lainz »

Lulu

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Re: Graphics Contest 2017, please vote now!
« Reply #268 on: August 10, 2017, 10:44:21 pm »
Hello :)
my Educ Race game don't appear in binary and source zip  :'(
wishing you a nice life!
GitHub repositories https://github.com/Lulu04

lainz

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Re: Graphics Contest 2017, please vote now!
« Reply #269 on: August 10, 2017, 11:47:32 pm »
Hello :)
my Educ Race game don't appear in binary and source zip  :'(

Done.

The first time I ran your game, it did not run due to antivirus check (AVG), then I forget it.

Nice game.

 

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