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An opengl canvas with signed distance fonts

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PeterX:

--- Quote from: marcov on June 07, 2024, 03:29:44 pm ---Here it downloads, but I have to explicitely allow it, since it contains an EXE

--- End quote ---
You're right, on the job the rules prevented the download.  Thanks !

PeterX:
Okay .. show stopper now is


--- Code: Pascal  [+][-]window.onload = function(){var x1 = document.getElementById("main_content_section"); if (x1) { var x = document.getElementsByClassName("geshi");for (var i = 0; i < x.length; i++) { x[i].style.maxHeight='none'; x[i].style.height = Math.min(x[i].clientHeight+15,306)+'px'; x[i].style.resize = "vertical";}};} ---  TBW8ImageOnSelect = function (sender:TObject;x,y:integer;Button: TMouseButton; Shift: TShiftState):integer of Object;  Tonloadoverlay = procedure (meta:TOverlaydata) of object;  TBW8ImageOnSelectCollection = TList<TBW8ImageOnSelect>; 
=> TList<TBW8ImageOnSelect>

Projekt kompilieren, Modus: Release, Ziel: D:\Lazarus Projects\standaloneglv3\lib\i386-win32\standalonegltest.exe: Exit code 1, Fehler: 4, Warnungen: 12, Hinweise: 33
...
glblitter.pas(542,7) Note: Local variable "elementformat" not used
glblitfrm.pas(32,56) Error: Identifier not found "TList$1"
glblitfrm.pas(32,57) Error: Illegal expression
glblitfrm.pas(86,22) Error: Illegal expression
glblitfrm.pas(166,29) Error: Type "TBW8ImageOnSelectCollection" is not completely defined


I probably should not try to compile it with Lazarus (3.2) ?

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