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Author Topic: [fixed] Found a bug in LazEdit  (Read 4546 times)

TurboRascal

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[fixed] Found a bug in LazEdit
« on: September 17, 2012, 03:22:23 pm »
LazEdit is in the CCR, but I wasn't sure where to put this, so I hope here will be ok.

When compiling on Linux, I found out that unit LazEdit_PicsLib has Windows unit in its uses section, so it wouldn't compile. Changing that to:
Code: [Select]
uses LCLIntf, LCLType;
solved the problem, it compiles, and so far works normally in Linux. Should I report a bug somewhere or is this enough for someone to make the (small) change?
« Last Edit: September 18, 2012, 09:40:01 am by TurboRascal »
Regards, ArNy the Turbo Rascal
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"The secret is to give them what they need, not what they want." - Scotty, STTNG:Relics

Bart

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Re: Found a bug in LazEdit
« Reply #1 on: September 17, 2012, 10:02:51 pm »
Well spotted.
Fixed in r2515.

Thanks.

Aways nice to know somebody actualy uses/tries LazEdit.

Bart

TurboRascal

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Re: Found a bug in LazEdit
« Reply #2 on: September 17, 2012, 11:08:39 pm »
Glad to be of assistance ;)

Well, I think I'll be trying and using LazEdit even more because I like it, and because it's exactly like something I wanted to work on :)

Of course, I'll report and/or fix any other bug I find (I think I may have one more very soon ;D ), so what's the best way to do it? Is there a bugtracker for LazEdit, a mailing list, or directly to you, or again here on forum?
Regards, ArNy the Turbo Rascal
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"The secret is to give them what they need, not what they want." - Scotty, STTNG:Relics

Bart

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Re: Found a bug in LazEdit
« Reply #3 on: September 18, 2012, 09:33:07 am »
You can report bugs in the bugtracker (lazarus-ccr) I think, or notify me via forum, mailinglist or PM of the forum.

Bart

TurboRascal

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Re: Found a bug in LazEdit
« Reply #4 on: September 18, 2012, 09:35:35 am »
Ok, thanks!
Regards, ArNy the Turbo Rascal
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"The secret is to give them what they need, not what they want." - Scotty, STTNG:Relics

 

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