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Author Topic: HELP Porting a MUSIC Game to Caanoo (Source code included)  (Read 5021 times)

Glas

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HELP Porting a MUSIC Game to Caanoo (Source code included)
« on: January 05, 2011, 07:11:06 pm »
Hello
I am happy to announce that in 2 weeks i will be a full owner of a brand new caanoo
I got motivated by Rhythmos, but it makes me sad the fact that it only have 12-14 songs

Since 97-98's that exist a common format for music games called Be-music script, made by Urao Yane
you can read more about this format here
http://www.sun-inet.or.jp/~yaneurao/bm98/bmsformat.html

Making a music game for Caanoo that could read this kind of format would be awesome!!
There are more than 10000 songs (many with their own keysounds, "not only 1 bgm file") around the net
and i have like 8000.

(http://x-raise.cjb.net/bpm_img/BPM06_B.jpg)
(http://x-raise.cjb.net/bpm_img/BPM05_B.jpg)

Sadly my programming skills are not enough for this task
But someone called X-Raise programmed a BMS Player called Be-Pachi Music

I've found the game source code here
http://x-raise.cjb.net/bpm_dl/bpm_v0.0641_src.zip

I would like to know if any programmer here could make the port
I can provide hosting, domain to make a project page and even sharing songs for Caanoo owners delightment


Some links
Rhythmos video: http://www.youtube.com/watch?v=knkYZmQXST8
Be-Pachi Music Video: http://www.youtube.com/watch?v=GF6n-QNXWfA (too hard for playing on caanoo, ?Maybe if game is readapted to 5k?)
Be-pachi source code:http://x-raise.cjb.net/bpm_dl/bpm_v0.0641_src.zip

The source code compiles with Borland Delphi 7 + DelphiX.

If you are interested please, answer in this thread

Thanks everybody for the time

Kind Regards
Glas

 

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