Lazarus

Programming => Graphics and Multimedia => OpenGL => Topic started by: stab on December 10, 2018, 08:53:27 pm

Title: Getting x, y and z from point in GLScene?
Post by: stab on December 10, 2018, 08:53:27 pm
Could anyone guide me on how to get the position of your mouse on an GScene Window and use this method to find the x, y and z coordinate of where you clicked?

Regards
stab %)
Title: Re: Getting x, y and z from point in GLScene?
Post by: BeanzMaster on June 17, 2019, 10:18:21 pm
Could anyone guide me on how to get the position of your mouse on an GScene Window and use this method to find the x, y and z coordinate of where you clicked?

Regards
stab %)

If you have other question about GLScene post here : https://sourceforge.net/p/glscene/discussion/

For answer, just take a look at the sample in the folder : \Samples\Lazarus\interface\pick

Best regards