Lazarus
Installation => General => Topic started by: csteinola on November 21, 2008, 02:21:21 am
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Is anyone developing (or does anyone have any ideas how one could develop) for the Nintendo DS using FreePascal/Lazarus?
Nintendo DS runs a ARM9 main CPU and a ARM7 co-processor. There's a DevKitProARM toolchain package with C++ headers for homebrew developers. Hooks up nicely in Visual Studio.
Trouble is I HATE Visual Studio, dislike C++, and actually have an old Delphi project I'm interested in porting. So something like Lazarus would be ideal to use, if it's at all possible.
Anyone?
Thanks in advance,
-Carl[/i]
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Take a look at this (http://itaprogaming.free.fr/).
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Take a look at this (http://itaprogaming.free.fr/).
Those ports were integrated into FPC by Francesco, so there are 2.6.4 versions for WII (http://www.freepascal.org/down/powerpc/wii-netherlands.var), GBA (http://www.freepascal.org/down/arm/gba-netherlands.var) and NDS (http://www.freepascal.org/down/arm/nds-netherlands.var)
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Take a look at this (http://itaprogaming.free.fr/).
Those ports were integrated into FPC by Francesco, so there are 2.6.4 versions for WII (http://www.freepascal.org/down/powerpc/wii-netherlands.var), GBA (http://www.freepascal.org/down/arm/gba-netherlands.var) and NDS (http://www.freepascal.org/down/arm/nds-netherlands.var)
You do realize I wrote it 7 years ago, don't you? :P
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You do realize I wrote it 7 years ago, don't you? :P
Oops :-) Hate these thread resurrections. Well, more like 6.2 years :-)
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You do realize I wrote it 7 years ago, don't you? :P
Oops :-) Hate these thread resurrections. Well, more like 6.2 years :-)
Someone needs to get rid of year0097ic (http://forum.lazarus.freepascal.org/index.php?action=profile;u=56552) account. The code posted above has a section repeated three times. O:-)