Lazarus
Miscellaneous => Suggestions => LCL => Topic started by: karika on September 04, 2014, 12:41:54 am
-
i serch for LCLType.dcu but not found it .
see my problem
http://www11.0zz0.com/2014/08/29/21/235206178.jpg
-
LCLType is Lazarus unit, it does not exist (and does not make sense) in Delphi.
-
ok , but now i want to used to
procedure TForm1.GLCadencer1Progress(Sender: TObject; const deltaTime,
newTime: Double);
var speed:Double;
begin
speed:=20*deltaTime;
if IsKeyDown('x') then cami.MoveUp;
if IsKeyDown('S') then cami.Move(-speed);
end;
-
http://www.youtube.com/watch?v=nP2KQElG2XE
time 9:19
-
Unfortunately, I have no experience with OpenGL.
-
Ask GLScene developer, whether their GLKeyboard is portable or do they have separate implementation for Lazarus and Delphi, and so on.
EDIT: apparently from the video at least the unit also exists for Delphi, under any implementation (separate unit or something else). It might worth mentioning the GLScene version and also where you get it from.
-
Does your project have a dependency on LCL ? Project -> project inspector, and "LCL" and afaik also "LCLBase" should be in the required packages.
-
this my Project1 can any body edit ;
>>> i want to move camera <<<
-
This is a Delphi project, and this forum is a Lazarus forum. I think you should ask in Embarcadero forum or some other Delphi forum. I know some people here are also Delphi coder, but to keep the forum stay focus on Lazarus and Free Pascal, I don't think it's a good idea to allow Delphi specific questions here.