Title: Re: dspack play and pause
Post by: af0815 on October 27, 2021, 12:29:29 pm
It depends on the contex of the snippet. If is called eg. from a Button it works, if it called from eg. a timer or callback it stops the started Filtergraph1 always. So you see no 'resume', because after resume it is stopped again.
Title: Re: dspack play and pause
Post by: Pe3s on October 27, 2021, 09:15:44 pm