Hi
What method are you using to display sprites? What surface and what tools do you have at your disposal?
I don't want to do that.
Do a search on G images... most all sprites sheets have rows and columns.
I want the app I am making to account for sprite standards which is rows and columns.
I am not doing this just for myself.
If I were I would of already put all sprites on one row.
So, can the SpriteAnimation do that or not?
If not, that would be a major feature you have to have... its industry standard.
Is easy to do, just a few lines of code to do the conversion.
Here is the correction:
//y := (i div ARowCount) * LElementHeight; y := (i div AColCount) * LElementHeight;
Thanks for helping me on this Roland!!!
Great Job