Lazarus
Programming => Graphics and Multimedia => Graphics => Topic started by: devEric69 on June 16, 2021, 02:51:16 pm
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Hello,
Under Borland Pascal 7.0 (Windows 3.1, 16 bits), there was a tool named "Resource Workshop": it allowed to see the different named resources contained in a single *.res file (icons, stringtable, ...).
Is there an equivalent tool (compilable with Lazarus or not)?
Regards.
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XN Resource Editor: https://stefansundin.github.io/xn_resource_editor/
Resource Hacker: http://www.angusj.com/resourcehacker/
Resource Editor: http://melander.dk/download/ResourceEditor20190421b.zip
and many more...
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XN Resource Editor: https://stefansundin.github.io/xn_resource_editor/
Resource Hacker: http://www.angusj.com/resourcehacker/
Resource Editor: http://melander.dk/download/ResourceEditor20190421b.zip
and many more...
Presumably these are Windows-specific? Are there equivalents for OSes using the .elf binary format?
MarkMLl
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Thanks @wp,
For information, ResourceEditor.exe works well on Linux (through Wine emulator: it's basically the equivalent of Dephi's "Image Editor"; I didn't need to test the others).
It allowed me to do what I wanted i.e. just to include the *.bmp of the same name of the component - inside a *.res - *.res named like the unit registering the component in its palette, in a visual way: not very complicated; but as usual, without the right tool... ;)