Lazarus

Programming => Graphics and Multimedia => Games => Topic started by: compilinator on October 18, 2021, 12:50:33 am

Title: Game Development Tutorials
Post by: compilinator on October 18, 2021, 12:50:33 am
Does anyone have links to up to date resources for 2d Pascal game development.  Preferably with lots of example code.  I want to create a 2d platformer crossed with a text adventure game.  I will be using 3d models like those from pixelsizzle. I am digitizing these characters into basic sprites and the game mechanics will be similar to flashback or another world.

Any help is appreciated!
Title: Re: Game Development Tutorials
Post by: trev on October 18, 2021, 05:14:55 am
Have you checked the Wiki Game Development Portal (https://wiki.lazarus.freepascal.org/Portal:Game_Development) ?
Title: Re: Game Development Tutorials
Post by: Eugene Loza on October 18, 2021, 11:14:36 pm
You might want to check out Platformer game demo in Castle Game Engine:

https://github.com/castle-engine/castle-engine/tree/master/examples/platformer - code

https://castle-engine.itch.io/platformer - binaries
Title: Re: Game Development Tutorials
Post by: Guva on October 19, 2021, 04:01:28 am
You might look in the direction of the Phoenix Game Framework (https://github.com/GuvaCode/PGF). There is a platformer implementation (https://github.com/GuvaCode/PGF/tree/master/demos/17_platformer) in the examples.


Title: Re: Game Development Tutorials
Post by: Ñuño_Martínez on October 20, 2021, 09:01:53 pm
A bit late but here you have one for Allegro.pas (http://allegro-pas.sourceforge.net/tutorials/vivace/).
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