Hi,
I'm developing a game under linux 64bit and the problem is to get a daily refresh of the windows build. I wasn't able to set up the cross compiling and even doing so, i would only have one additional cross platform.
My Idea is to include each cross-build into lazarus (or FPC) in the options "Project->Generate Release" (which could also generate installation .exe, .deb, .rpm and/or .zip)
Maybe that would require to get fully independent from the GNU linker - that means writing an own linker that can cross compile to each platform. (Which may additionaly speed up compilation)
What do you think about?