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Author Topic: Ann: DXScene 2.00 for Lazarus (Windows and Mac OS X)  (Read 10071 times)

Eugene Kryukov

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Ann: DXScene 2.00 for Lazarus (Windows and Mac OS X)
« on: June 07, 2009, 04:39:00 pm »
KSDev (http://www.ksdev.com) released its new product - DXScene for Lazarus 0.9.27.x(Windows,Mac OS X)!

DXScene is 3D hardware accelerated graphics library Delphi/C++ Builder/Lazarus.

    * Hardware accelerated graphics on Windows and Mac OS X
    * 3D and 2D graphical editor integrated in IDE
    * Powerful 3D layer containing items such as Cube, Sphere, Cone, Plane, Mesh, free Camera and Lights
    * Mesh object have WPF mesh data format and 3DS, MD3 file export tool
    * Powerful 2D vector engine like Adobe Flash or Microsoft WPF includes high quality shapes and controls like window, label, button, checkbox, textbox and more
    * Advanced GUI engine - window, button, textbox, numberbox, memo, anglebox, list box and much much more
    * Advanced skinning engine based on vector graphics styles. Cool exists styles - Dark, Modern, Vista.
    * DXScene can be used to create hardware accelerated 2D applications with cool animation like CoverFlow, layer and more
    * Easy to use time-based animation and transition effects
    * Layered windows, Jpeg, Png, Tiff and Gif format read/write support, fast thumbnail creation
    * Realtime mode for games and realtime simulations
    * DXScene can be used as development tools for SCADA, GIS, CAD and KIOSK applications
    * Physics simulation using Newton Game Dynamics
    * Cross-platform solution available on Microsoft Windows and Apple Mac OS X

 

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