INFO: Initializing raylib 5.1-dev
INFO: Platform backend: DESKTOP (GLFW)
INFO: Supported raylib modules:
INFO: > rcore:..... loaded (mandatory)
INFO: > rlgl:...... loaded (mandatory)
INFO: > rshapes:... loaded (optional)
INFO: > rtextures:. loaded (optional)
INFO: > rtext:..... loaded (optional)
INFO: > rmodels:... loaded (optional)
INFO: > raudio:.... loaded (optional)
INFO: wantWindowed: 0, size: 800x600
INFO: DISPLAY: Device initialized successfully
INFO: > Display size: 1366 x 768
INFO: > Screen size: 800 x 600
INFO: > Render size: 800 x 600
INFO: > Viewport offsets: 0, 0
INFO: GLAD: OpenGL extensions loaded successfully
INFO: GL: Supported extensions count: 299
INFO: GL: OpenGL device information:
INFO: > Vendor: NVIDIA Corporation
INFO: > Renderer: GeForce GT 610/PCIe/SSE2
INFO: > Version: 3.3.0
INFO: > GLSL: 3.30 NVIDIA via Cg compiler
INFO: GL: VAO extension detected, VAO functions loaded successfully
INFO: GL: NPOT textures extension detected, full NPOT textures supported
INFO: GL: DXT compressed textures supported
INFO: GL: ETC2/EAC compressed textures supported
INFO: GLFW platform: Win32
INFO: PLATFORM: DESKTOP (GLFW): Initialized successfully
INFO: TEXTURE: [ID 1] Texture loaded successfully (1x1 | R8G8B8A8 | 1 mipmaps)
INFO: TEXTURE: [ID 1] Default texture loaded successfully
INFO: SHADER: [ID 1] Vertex shader compiled successfully
INFO: SHADER: [ID 2] Fragment shader compiled successfully
INFO: SHADER: [ID 3] Program shader loaded successfully
INFO: SHADER: [ID 3] Default shader loaded successfully
INFO: RLGL: Render batch vertex buffers loaded successfully in RAM (CPU)
INFO: RLGL: Render batch vertex buffers loaded successfully in VRAM (GPU)
INFO: RLGL: Default OpenGL state initialized successfully
INFO: TEXTURE: [ID 2] Texture loaded successfully (128x128 | GRAY_ALPHA | 1 mipmaps)
INFO: FONT: Default font loaded successfully (224 glyphs)
INFO: SYSTEM: Decompress data: Comp. size: 2286 -> Original size: 262144
INFO: TEXTURE: [ID 3] Texture loaded successfully (512x256 | GRAY_ALPHA | 1 mipmaps)
INFO: SYSTEM: Decompress data: Comp. size: 754 -> Original size: 3024
INFO: SYSTEM: Decompress data: Comp. size: 606 -> Original size: 3024
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Model basic data (glb) loaded successfully
INFO: > Meshes count: 14
INFO: > Materials count: 3 (+1 default)
INFO: VAO: [ID 2] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 3] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 4] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 5] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 6] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 7] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 8] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 9] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 10] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 11] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 12] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 13] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 14] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 15] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 16] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 17] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 18] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 19] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 20] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Block_Dirt.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Block_Dirt.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 1 (+1 default)
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 4] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: VAO: [ID 21] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Block_Diamond.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Block_Diamond.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 1 (+1 default)
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 5] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: VAO: [ID 22] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Cube_Crate.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Cube_Crate.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 2 (+1 default)
INFO: VAO: [ID 23] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 24] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Cube_Question.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Cube_Question.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 3 (+1 default)
INFO: VAO: [ID 25] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 26] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 27] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Cube_Exclamation.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Cube_Exclamation.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 3 (+1 default)
INFO: VAO: [ID 28] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 29] Mesh uploaded successfully to VRAM (GPU)
INFO: VAO: [ID 30] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/DeadTree_1.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/DeadTree_1.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 1 (+1 default)
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 6] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: VAO: [ID 31] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/DeadTree_2.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/DeadTree_2.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 1 (+1 default)
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 7] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: VAO: [ID 32] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Mushroom.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Mushroom.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 1 (+1 default)
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 8] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: VAO: [ID 33] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Crystal_Small.gltf] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/Crystal_Small.gltf] Model basic data (glTF) loaded successfully
INFO: > Meshes count: 1
INFO: > Materials count: 1 (+1 default)
INFO: IMAGE: Data loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: TEXTURE: [ID 9] Texture loaded successfully (32x32 | R8G8B8 | 1 mipmaps)
INFO: VAO: [ID 34] Mesh uploaded successfully to VRAM (GPU)
INFO: FILEIO: [data/shaders/lighting.vs] Text file loaded successfully
INFO: FILEIO: [data/shaders/fog.fs] Text file loaded successfully
INFO: SHADER: [ID 4] Vertex shader compiled successfully
INFO: SHADER: [ID 5] Fragment shader compiled successfully
INFO: SHADER: [ID 6] Program shader loaded successfully
INFO: FILEIO: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] File loaded successfully
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Dance (197 frames, 3.333333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Death (57 frames, 0.958333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Idle (197 frames, 3.333333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Jump (42 frames, 0.708333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_No (99 frames, 1.666667s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Punch (50 frames, 0.833333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Running (57 frames, 0.958333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Sitting (25 frames, 0.416667s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Standing (25 frames, 0.416667s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_ThumbsUp (94 frames, 1.583333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Walking (57 frames, 0.958333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_WalkJump (50 frames, 0.833333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Wave (108 frames, 1.833333s)
INFO: MODEL: [C:\Users\fcu\Desktop\RaySokoban-main\binary\data/models/robot.glb] Loaded animation: Robot_Yes (99 frames, 1.666667s)