Thanks for the new version!
However, I'm having trouble debugging. Installed the 32-bit version (the computer is 64-bit). If I compile a 64-bit project, then I definitely need to disable the debugger. And in older versions (2.2.2) it was even possible to debug something...
That older IDE would have used the GDB backend. You can change that in your config, and it should work the same in 3.2.
FpDebug can cross debug only the other way round.
- FPDebug in a 32 bit IDE only debugs 32 bit targets
- FPDebug in a 64 bit IDE debugs 64 and 32 bit.
This limit is given by Windows itself. GDB works because the 32bit IDE can start a 64 bit GDB (gdb is an external exe).
Btw, Why don't you use a 64 bit IDE?