Man, check
www.delphigamer.com (it's all about graphics, sound, games, opengl, openal, directx, etc.), you might find links to other websites like,
www.sulaco.co.za or
www.delphi3d.netFPC uses the delphi3d gl units wich have the original C names not the borland names, you can also find other OpenGL headers on the web wich might work like those from delphigl.
GLScene is being ported to Lazarus too so you see it's not that hard to use OpenGL with a Pascal compiler.
I suggest trying Lazarus (i found delphi hard to use until someone showed me it's as simple as clicking on a component then on the main form) using IDEs like Lazarus is verry easy, codetools are also verry useful and you can make simple pascal projects with Lazarus too having decent scrolling not 80x25 chars :lol: