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Topic: Rotate image (Read 1255 times)
Onur2x
New Member
Posts: 36
Rotate image
«
on:
November 14, 2023, 08:14:05 am »
As seen in the picture. I have an image and I want to rotate this image around the y axis. Set this to 100ms on the timer. I think I need to use 3D
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Handoko
Hero Member
Posts: 5386
My goal: build my own game engine using Lazarus
Re: Rotate image
«
Reply #1 on:
November 14, 2023, 09:08:08 am »
In BGRABitmap Tutorial #15, you can learn how to show and rotate 3D objects:
https://wiki.freepascal.org/BGRABitmap_tutorial_15
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RayoGlauco
Full Member
Posts: 194
Beers: 1567
Re: Rotate image
«
Reply #2 on:
November 14, 2023, 10:20:23 am »
Although you talk about rotating an image, it seems that your problem is actually generating images of a 3D object rotated around an axis. You need to learn how to represent 3D points and vectors.
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To err is human, but to really mess things up, you need a computer.
Onur2x
New Member
Posts: 36
Re: Rotate image
«
Reply #3 on:
December 02, 2023, 09:21:07 pm »
thanx you
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Programming
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Graphics
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BGRABitmap and LazPaint
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Rotate image
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