Hello, (win 10, 64-bit, FPC/LAZ 3.2.2/2.2.6
I have a code like this, that allows writing inside a specific boundary (given by FActiveRect) and anything outside is properly clipped
var
FVideoBitMap : TBitMap;
FActiveRect : TRect;
...
FVideoBitMap.Canvas.IntersectClipRect(FVideoBitMap.Canvas.Handle, FActiveRect.Left, FActiveRect.Top, FActiveRect.Right, ActiveRect.Bottom);
DoDrawing;
...
however, how to restore the full access to the bitmap (ie disabling the effect of IntersectClipRect) ?