Dear members of the FreePascal and Lazarus community,
Firstly, I want to express my heartfelt gratitude for your continuous support and feedback over the years. It's been instrumental in shaping the journey of BGRABitmap and LazPaint.
BGRABitmap was born out of a desire for easy direct pixel access for graphic programming. Over time, its capabilities expanded to render impressive graphics and light effects across platforms like Windows, Linux, and MacOS.
Parallelly, LazPaint emerged as an avenue to showcase BGRABitmap's features. It began modestly, echoing the features of PaintBrush, but soon evolved with advanced features such as a layer stack. Today, I proudly use LazPaint for all my images and icons, reflecting its success as a reliable paint program.
However, as we look ahead, I recognize that many of the desired developments for LazPaint surpass my personal capacities. My primary focus remains to nurture the software and the library, ensuring they remain relevant and functional. I've identified some minor interface improvements to enhance the user experience, especially for newcomers.
For larger developments, I envision a collaborative approach, leaning on the talents and interests of developers who wish to contribute new features. I am here to guide and support anyone willing to journey down this path. A plethora of ideas await exploration, many of which are documented as issues on the GitHub repository.
In the immediate future, my personal endeavors will be towards bolstering the documentation and reorganizing the code. This will ensure that both the software and library are easier to maintain and ripe for the addition of new features.
I invite you all to join hands in sculpting the future of LazPaint. Whether it's through code contributions, feature suggestions, or even sharing your visions, every effort is invaluable.
Thank you for being part of this journey.