uos_AddFromDevIn(0, -1, -1, -1, -1, -1, -1, -1);
/// add Input from mic/aux into IN device with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Device ( -1 is default Input device )
//////////// Latency ( -1 is latency suggested ) )
//////////// SampleRate : delault : -1 (44100)
//////////// OutputIndex : OutputIndex of existing Output // -1 : all output, -2: no output, other integer : existing output)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : -1 default : 4096 ( > = safer, < = better latency )
uos_AddIntoDevOut(0, -1, -1, -1, -1, 1,-1, -1);
//// add a Output into device with custom parameters
//////////// PlayerIndex : Index of a existing Player
//////////// Device ( -1 is default Output device )
//////////// Latency ( -1 is latency suggested ) )
//////////// SampleRate : delault : -1 (44100)
//////////// Channels : delault : -1 (2:stereo) (0: no channels, 1:mono, 2:stereo, ...)
//////////// SampleFormat : -1 default : Int16 : (0: Float32, 1:Int32, 2:Int16)
//////////// FramesCount : -1 default : 65536
// ChunkCount : default : -1 (= 512)
// ChunkCount : default : -1 (= 512)